private void Close()
{
EventCenter.Broadcast(EventDefine.PlayBuyyonSound);
bg.GetComponent().DOColor(new Color(bg.GetComponent().color.r, bg.GetComponent().color.g, bg.GetComponent().color.b, 0), 0.3f);
rankt.transform.DOScale(Vector3.zero, 0.3f).OnComplete(() =>
{
gameObject.SetActive(false);
});
}